From 79127f9240de0de7b69a596b1ee4ab8b0d135a1f Mon Sep 17 00:00:00 2001 From: Claude Date: Tue, 25 Aug 2026 15:36:09 -0500 Subject: [PATCH] savestates: import netplay for reset_frame call after state load The GGRS frame-reset hook merged from issue #5 (netplay_frame field + netplay::reset_frame in load_savestate_from_data) is missing the crate::netplay import, so the merged tree does not compile. One-line fix carried by the session-resume stack. --- src/savestates.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/savestates.rs b/src/savestates.rs index b2f96a1..cbb8dc2 100644 --- a/src/savestates.rs +++ b/src/savestates.rs @@ -1,4 +1,4 @@ -use crate::{cheats, device, retroachievements, ui}; +use crate::{cheats, device, netplay, retroachievements, ui}; #[cfg(target_arch = "aarch64")] use device::__m128i; use serde::de::{Deserialize, Deserializer, SeqAccess, Visitor};