remove unused param (#749)
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451d66beee
commit
d2e47509b2
@ -71,7 +71,7 @@ pub fn init(
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if !device.cheats.cheats.is_empty() {
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device.cheats.enabled = true;
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ui::video::onscreen_message(&device.ui, "Cheats enabled", false);
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ui::video::onscreen_message("Cheats enabled", false);
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}
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}
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@ -190,21 +190,21 @@ pub fn pak_switch_event(device: &mut device::Device) {
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write: device::controller::mempak::write,
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pak_type: new_pak_type,
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});
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ui::video::onscreen_message(&device.ui, "MemPak selected", false);
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ui::video::onscreen_message("MemPak selected", false);
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} else if new_pak_type == PakType::RumblePak {
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channel.pak_handler = Some(device::controller::PakHandler {
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read: device::controller::rumble::read,
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write: device::controller::rumble::write,
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pak_type: new_pak_type,
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});
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ui::video::onscreen_message(&device.ui, "RumblePak selected", false);
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ui::video::onscreen_message("RumblePak selected", false);
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} else if new_pak_type == PakType::TransferPak {
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channel.pak_handler = Some(device::controller::PakHandler {
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read: device::controller::transferpak::read,
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write: device::controller::transferpak::write,
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pak_type: new_pak_type,
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});
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ui::video::onscreen_message(&device.ui, "TransferPak selected", false);
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ui::video::onscreen_message("TransferPak selected", false);
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}
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channel.change_pak = PakType::None;
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}
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@ -227,11 +227,7 @@ pub fn init(device: &mut device::Device) {
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device.cpu.clock_rate = if !device.cpu.overclock {
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93750000
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} else {
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ui::video::onscreen_message(
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&device.ui,
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"Overclocking enabled, setting clock rate to 125 MHz",
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false,
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);
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ui::video::onscreen_message("Overclocking enabled, setting clock rate to 125 MHz", false);
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125000000
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};
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@ -166,7 +166,7 @@ pub fn reset_event(device: &mut device::Device) {
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device::pif::reset_pif(device, true);
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ui::video::onscreen_message(&device.ui, "Game reset", false);
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ui::video::onscreen_message("Game reset", false);
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}
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fn exception_general(device: &mut device::Device, vector_offset: u32) {
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@ -151,7 +151,7 @@ pub fn vertical_interrupt_event(device: &mut device::Device) {
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if device.netplay.is_none() && paused {
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if retroachievements::get_hardcore() {
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ui::video::onscreen_message(&device.ui, "Cannot pause in RA hardcore mode", false);
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ui::video::onscreen_message("Cannot pause in RA hardcore mode", false);
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} else {
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ui::video::pause_loop(device.vi.frame_time);
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}
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@ -135,7 +135,7 @@ pub fn get_input(device: &mut device::Device, channel: usize) -> ui::input::Inpu
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let timeout = std::time::Instant::now() + std::time::Duration::from_secs(10);
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let mut request_timer = std::time::Instant::now() - std::time::Duration::from_millis(5);
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while input.is_none() {
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process_incoming(netplay, &device.ui); // we execute process_incoming before request_input so that we send an accurate buffer count
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process_incoming(netplay); // we execute process_incoming before request_input so that we send an accurate buffer count
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if std::time::Instant::now() > request_timer {
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// sends a request packet every 5ms
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request_input(netplay, channel);
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@ -146,7 +146,7 @@ pub fn get_input(device: &mut device::Device, channel: usize) -> ui::input::Inpu
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.remove(&netplay.player_data[channel].count);
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if std::time::Instant::now() > timeout {
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ui::video::onscreen_message(&device.ui, "Lost connection to netplay server", false);
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ui::video::onscreen_message("Lost connection to netplay server", false);
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input = Some(InputEvent {
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input: 0,
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plugin: 0,
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@ -177,7 +177,7 @@ fn request_input(netplay: &Netplay, channel: usize) {
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netplay.udp_socket.send(&request).unwrap();
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}
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fn process_incoming(netplay: &mut Netplay, ui: &ui::Ui) {
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fn process_incoming(netplay: &mut Netplay) {
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let mut buf: [u8; 1024] = [0; 1024];
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while let Ok(_incoming) = netplay.udp_socket.recv(&mut buf) {
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match buf[0] {
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@ -191,13 +191,12 @@ fn process_incoming(netplay: &mut Netplay, ui: &ui::Ui) {
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}
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if current_status != netplay.status {
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if ((current_status & 0x1) ^ (netplay.status & 0x1)) != 0 {
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ui::video::onscreen_message(ui, "Netplay desync detected", true);
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ui::video::onscreen_message("Netplay desync detected", true);
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}
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for dis in 1..5 {
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if ((current_status & (0x1 << dis)) ^ (netplay.status & (0x1 << dis))) != 0
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{
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ui::video::onscreen_message(
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ui,
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&format!("Player {dis} disconnected"),
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false,
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);
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@ -91,7 +91,6 @@ pub fn create_savestate(device: &device::Device) {
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tokio::fs::write(save_path, compressed_file).await.unwrap();
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});
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ui::video::onscreen_message(
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&device.ui,
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&format!(
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"Savestate created in slot {}",
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device.ui.storage.save_state_slot
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@ -102,11 +101,7 @@ pub fn create_savestate(device: &device::Device) {
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pub fn load_savestate(device: &mut device::Device) {
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if retroachievements::get_hardcore() {
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ui::video::onscreen_message(
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&device.ui,
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"Cannot load savestate in RA hardcore mode",
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false,
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);
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ui::video::onscreen_message("Cannot load savestate in RA hardcore mode", false);
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return;
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}
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let savestate = std::fs::read(&device.ui.storage.paths.savestate_file_path);
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@ -217,7 +212,6 @@ pub fn load_savestate(device: &mut device::Device) {
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}
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ui::video::onscreen_message(
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&device.ui,
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&format!(
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"Savestate loaded from slot {}",
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device.ui.storage.save_state_slot
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@ -226,7 +220,6 @@ pub fn load_savestate(device: &mut device::Device) {
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);
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} else {
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ui::video::onscreen_message(
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&device.ui,
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&format!(
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"Failed to load savestate from slot {}",
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device.ui.storage.save_state_slot
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@ -236,7 +229,6 @@ pub fn load_savestate(device: &mut device::Device) {
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}
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} else {
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ui::video::onscreen_message(
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&device.ui,
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&format!(
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"Could not find savestate in slot {}",
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device.ui.storage.save_state_slot
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@ -54,7 +54,6 @@ pub fn lower_audio_volume(ui: &mut ui::Ui) {
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sdl3_sys::audio::SDL_SetAudioStreamGain(ui.audio.audio_stream, ui.audio.gain);
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}
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ui::video::onscreen_message(
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ui,
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&format!("Audio volume: {:.0}%", ui.audio.gain * 100.0),
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false,
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);
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@ -69,7 +68,6 @@ pub fn raise_audio_volume(ui: &mut ui::Ui) {
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sdl3_sys::audio::SDL_SetAudioStreamGain(ui.audio.audio_stream, ui.audio.gain);
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}
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ui::video::onscreen_message(
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ui,
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&format!("Audio volume: {:.0}%", ui.audio.gain * 100.0),
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false,
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);
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@ -180,7 +180,6 @@ pub fn check_callback(device: &mut device::Device) -> (bool, bool) {
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if device.ui.storage.save_state_slot != callback.save_state_slot {
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onscreen_message(
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&device.ui,
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&format!("Switching savestate slot to {}", callback.save_state_slot),
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false,
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);
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@ -214,7 +213,7 @@ pub fn check_framebuffers(address: u32, length: u32) {
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unsafe { rdp_check_framebuffers(address, length) }
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}
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pub fn onscreen_message(_ui: &ui::Ui, message: &str, long_message: bool) {
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pub fn onscreen_message(message: &str, long_message: bool) {
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unsafe {
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let c_message = std::ffi::CString::new(message).unwrap();
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rdp_onscreen_message(c_message.as_ptr(), long_message)
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