UI: session save/resume controls + resync status #8
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netplay
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Reference: pbwraith/gopher64-netplay#8
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Repo: gopher64-netplay (fork of https://github.com/gopher64/gopher64)
Context: Full scope doc at upstream analysis — see commit history. Netplay uses GGRS over WebRTC (matchbox_socket), reliable channel carries
NetplayMessage { name, data }in 16KB chunks. Savestates serialize full Device via postcard + compress.Goal: Expose the new features in the Slint UI with clear feedback.
Background:
src/ui/netplay.rs(1047 lines) — create/join/wait windows, Slint callbacks viaapp.on_netplay_*src/ui/input.rs+ config; onscreen messages viaui::video::onscreen_messageAcceptance:
.netplay-state), shown only when a state file existsVerification:
cargo buildclean; manual smoke: create session→save→quit→resume flow on 2 machines or 2 windows./tmp/comment_8.md