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gopher64-netplay/src/ui/gui/gui_netplay.rs
Logan McNaughton 168347b46e
Transfer Pak UI (#279)
* Transfer Pak UI

* more

* more

* more

* more
2025-02-24 12:49:33 +01:00

918 lines
35 KiB
Rust

use crate::device;
use crate::ui::gui::GopherEguiApp;
use crate::ui::{self, gui};
use eframe::egui;
use sha2::{Digest, Sha256};
const NETPLAY_VERSION: i32 = 17;
const EMU_NAME: &str = "gopher64";
#[derive(Default)]
pub struct GameInfo {
pub md5: String,
pub game_name: String,
pub rom_label: String,
pub rom_contents: Vec<u8>,
}
#[derive(PartialEq, Default)]
pub struct NetplayServer {
pub name: String,
pub ip: String,
}
#[derive(Default)]
pub struct GuiNetplay {
pub create: bool,
pub join: bool,
pub wait: bool,
pub session_name: String,
pub password: String,
pub player_name: String,
pub error: String,
pub create_rom_label: String,
pub join_rom_label: String,
pub send_chat: bool,
pub have_sessions: Option<NetplayServer>,
pub begin_game: bool,
pub chat_log: String,
pub chat_message: String,
pub selected_session: Option<NetplayRoom>,
pub pending_begin: bool,
pub peer_addr: Option<std::net::SocketAddr>,
pub motd: String,
pub sessions: Vec<NetplayRoom>,
pub rom_contents: Vec<u8>,
pub player_number: u8,
pub player_names: [String; 4],
pub server: NetplayServer,
pub socket_waiting: bool,
pub game_info: GameInfo,
pub servers: Vec<NetplayServer>,
pub waiting_session: Option<NetplayRoom>,
pub socket:
Option<tungstenite::WebSocket<tungstenite::stream::MaybeTlsStream<std::net::TcpStream>>>,
pub server_receiver:
Option<tokio::sync::mpsc::Receiver<std::collections::HashMap<String, String>>>,
pub game_info_receiver: Option<tokio::sync::mpsc::Receiver<GameInfo>>,
pub broadcast_socket: Option<std::net::UdpSocket>,
pub broadcast_timer: Option<std::time::Instant>,
}
#[derive(serde::Serialize, serde::Deserialize, PartialEq, Default, Clone)]
pub struct NetplayRoom {
room_name: Option<String>,
password: Option<String>,
protected: Option<bool>,
#[serde(rename = "MD5")]
md5: Option<String>,
game_name: Option<String>,
pub port: Option<i32>,
}
#[derive(serde::Serialize, serde::Deserialize)]
pub struct NetplayMessage {
#[serde(rename = "type")]
message_type: String,
player_name: Option<String>,
client_sha: Option<String>,
netplay_version: Option<i32>,
emulator: Option<String>,
room: Option<NetplayRoom>,
accept: Option<i32>,
message: Option<String>,
auth: Option<String>,
player_names: Option<[String; 4]>,
#[serde(rename = "authTime")]
auth_time: Option<String>,
rooms: Option<Vec<NetplayRoom>>,
}
fn get_servers(app: &mut GopherEguiApp, ctx: &egui::Context) {
if app.netplay.servers.is_empty() {
if app.netplay.broadcast_socket.is_none() {
app.netplay.broadcast_socket = Some(
std::net::UdpSocket::bind((std::net::Ipv4Addr::UNSPECIFIED, 0))
.expect("couldn't bind to address"),
);
let socket = app.netplay.broadcast_socket.as_ref().unwrap();
socket
.set_broadcast(true)
.expect("set_broadcast call failed");
socket
.set_nonblocking(true)
.expect("could not set up socket");
let data: [u8; 1] = [1];
socket
.send_to(&data, (std::net::Ipv4Addr::BROADCAST, 45000))
.expect("couldn't send data");
app.netplay.broadcast_timer =
Some(std::time::Instant::now() + std::time::Duration::from_secs(5));
ctx.request_repaint();
}
if app.netplay.server_receiver.is_none() {
let (tx, rx) = tokio::sync::mpsc::channel(1);
app.netplay.server_receiver = Some(rx);
let gui_ctx = ctx.clone();
let task = reqwest::get("https://m64p.s3.amazonaws.com/servers.json");
tokio::spawn(async move {
let response = task.await;
if let Ok(response) = response {
tx.send(response.json().await.unwrap()).await.unwrap();
gui_ctx.request_repaint();
}
});
}
}
if app.netplay.broadcast_timer.is_some()
&& std::time::Instant::now() > app.netplay.broadcast_timer.unwrap()
{
app.netplay.broadcast_timer = None;
}
if app.netplay.broadcast_socket.is_some() && app.netplay.broadcast_timer.is_some() {
let mut buffer = [0; 1024];
let result = app
.netplay
.broadcast_socket
.as_ref()
.unwrap()
.recv_from(&mut buffer);
if result.is_ok() {
let (amt, _src) = result.unwrap();
let data: std::collections::HashMap<String, String> =
serde_json::from_slice(&buffer[..amt]).unwrap();
for server in data.iter() {
let (server_name, server_ip) = server;
app.netplay.servers.push(NetplayServer {
name: server_name.to_string(),
ip: server_ip.to_string(),
});
app.netplay.server = NetplayServer {
name: server.0.clone(),
ip: server.1.clone(),
};
}
app.netplay.broadcast_socket = None;
}
ctx.request_repaint();
}
if app.netplay.server_receiver.is_some() {
let result = app.netplay.server_receiver.as_mut().unwrap().try_recv();
if result.is_ok() {
for server in result.unwrap().iter() {
app.netplay.servers.push(NetplayServer {
name: server.0.clone(),
ip: server.1.clone(),
});
}
app.netplay.server_receiver = None;
if app.netplay.server.name.is_empty() {
let first_server = app.netplay.servers.first().unwrap();
app.netplay.server = NetplayServer {
name: first_server.name.clone(),
ip: first_server.ip.clone(),
};
}
}
ctx.request_repaint();
}
}
pub fn netplay_create(app: &mut GopherEguiApp, ctx: &egui::Context) {
egui::Window::new("Create Netplay Session").show(ctx, |ui| {
egui::Grid::new("netplay_create_grid").show(ui, |ui| {
let profile_name_label = ui.label("Session Name:");
let mut size = ui.spacing().interact_size;
size.x = 200.0;
ui.add_sized(size, |ui: &mut egui::Ui| {
ui.text_edit_singleline(&mut app.netplay.session_name)
.labelled_by(profile_name_label.id)
});
ui.end_row();
let password_label = ui.label("Password (Optional):");
ui.text_edit_singleline(&mut app.netplay.password)
.labelled_by(password_label.id);
ui.end_row();
ui.label("ROM");
if app.netplay.create_rom_label.is_empty() {
app.netplay.create_rom_label = "Open ROM".to_string();
}
if ui.button(&app.netplay.create_rom_label).clicked() {
let (tx, rx) = tokio::sync::mpsc::channel(1);
app.netplay.game_info_receiver = Some(rx);
let gui_ctx = ctx.clone();
app.netplay.create_rom_label = "Inspecting ROM".to_string();
let task = rfd::AsyncFileDialog::new()
.set_title("Select ROM")
.pick_file();
tokio::spawn(async move {
let file = task.await;
if let Some(file) = file {
parse_rom_file(file, tx).await;
} else {
tx.send(GameInfo {
md5: "".to_string(),
game_name: "".to_string(),
rom_label: "Open ROM".to_string(),
rom_contents: vec![],
})
.await
.unwrap();
}
gui_ctx.request_repaint();
});
}
ui.end_row();
let player_name_label = ui.label("Player Name:");
ui.text_edit_singleline(&mut app.netplay.player_name)
.labelled_by(player_name_label.id);
ui.end_row();
ui.label("Server:");
get_servers(app, ctx);
if app.netplay.game_info_receiver.is_some() {
let result = app.netplay.game_info_receiver.as_mut().unwrap().try_recv();
if result.is_ok() {
app.netplay.game_info_receiver = None;
let data = result.unwrap();
if !data.md5.is_empty() {
app.netplay.game_info = data;
app.netplay.rom_contents = app.netplay.game_info.rom_contents.clone();
app.netplay.create_rom_label = app.netplay.game_info.rom_label.clone();
} else {
app.netplay.create_rom_label = data.rom_label;
}
}
ctx.request_repaint();
}
egui::ComboBox::from_id_salt("server-combobox")
.selected_text(app.netplay.server.name.to_string())
.show_ui(ui, |ui| {
for server in app.netplay.servers.iter() {
ui.selectable_value(
&mut app.netplay.server,
NetplayServer {
name: server.name.clone(),
ip: server.ip.clone(),
},
server.name.clone(),
);
}
});
ui.end_row();
if app.netplay.socket_waiting {
let data = app.netplay.socket.as_mut().unwrap().read();
if data.is_ok() {
let message: NetplayMessage =
serde_json::from_slice(&data.unwrap().into_data()).unwrap();
if message.accept.unwrap() == 0 {
if message.message_type == "reply_create_room" {
app.netplay.create = false;
app.netplay.wait = true;
app.netplay.waiting_session = Some(message.room.unwrap());
}
} else {
app.netplay.error = message.message.unwrap();
}
app.netplay.socket_waiting = false;
}
ctx.request_repaint();
}
});
ui.horizontal(|ui| {
if ui.button("Create Session").clicked() {
if app.netplay.player_name.is_empty() {
app.netplay.error = "Player Name cannot be empty".to_string();
} else if app.netplay.session_name.is_empty() {
app.netplay.error = "Session Name cannot be empty".to_string();
} else if app.netplay.game_info.md5.is_empty() {
app.netplay.error = "ROM not loaded".to_string();
} else {
let now_utc = chrono::Utc::now().timestamp_millis().to_string();
let hasher = Sha256::new().chain_update(&now_utc).chain_update(EMU_NAME);
let mut game_name = app.netplay.game_info.game_name.to_string();
if game_name.is_empty() {
// If the ROM doesn't report a name, use the filename
game_name = app.netplay.create_rom_label.clone();
}
let netplay_message = NetplayMessage {
message_type: "request_create_room".to_string(),
player_name: Some(app.netplay.player_name.clone()),
client_sha: Some(env!("GIT_HASH").to_string()),
netplay_version: Some(NETPLAY_VERSION),
emulator: Some(EMU_NAME.to_string()),
accept: None,
message: None,
rooms: None,
auth_time: Some(now_utc),
player_names: None,
auth: Some(format!("{:x}", hasher.finalize())),
room: Some(NetplayRoom {
room_name: Some(app.netplay.session_name.clone()),
password: Some(app.netplay.password.clone()),
game_name: Some(game_name),
md5: Some(app.netplay.game_info.md5.clone()),
protected: None,
port: None,
}),
};
let (mut socket, _response) =
tungstenite::connect(&app.netplay.server.ip).expect("Can't connect");
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&netplay_message).unwrap(),
)))
.unwrap();
match socket.get_mut() {
tungstenite::stream::MaybeTlsStream::Plain(stream) => {
app.netplay.peer_addr = Some(stream.peer_addr().unwrap());
stream.set_nonblocking(true)
}
_ => unimplemented!(),
}
.expect("could not set socket to non-blocking");
app.netplay.socket_waiting = true;
app.netplay.socket = Some(socket);
}
}
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
if ui.button("Close").clicked() {
if let Some(socket) = app.netplay.socket.as_mut() {
socket.close(None).unwrap();
loop {
match socket.read() {
Err(tungstenite::Error::ConnectionClosed) => break,
_ => continue,
};
}
}
app.netplay = Default::default();
};
})
});
});
}
fn get_sessions(app: &mut GopherEguiApp, ctx: &egui::Context) {
if app.netplay.have_sessions.is_some()
&& app.netplay.server != *app.netplay.have_sessions.as_ref().unwrap()
{
// User has changed the server
app.netplay.have_sessions = None;
app.netplay.socket = None;
}
if app.netplay.socket.is_none() {
let (mut sock, _response) =
tungstenite::connect(&app.netplay.server.ip).expect("Can't connect");
match sock.get_mut() {
tungstenite::stream::MaybeTlsStream::Plain(stream) => {
app.netplay.peer_addr = Some(stream.peer_addr().unwrap());
stream.set_nonblocking(true)
}
_ => unimplemented!(),
}
.expect("could not set socket to non-blocking");
app.netplay.socket = Some(sock);
}
let socket = app.netplay.socket.as_mut().unwrap();
if app.netplay.have_sessions.is_none() {
let now_utc = chrono::Utc::now().timestamp_millis().to_string();
let hasher = Sha256::new().chain_update(&now_utc).chain_update(EMU_NAME);
let request_rooms = NetplayMessage {
message_type: "request_get_rooms".to_string(),
player_name: None,
client_sha: None,
netplay_version: Some(NETPLAY_VERSION),
player_names: None,
emulator: Some(EMU_NAME.to_string()),
accept: None,
rooms: None,
message: None,
auth_time: Some(now_utc),
auth: Some(format!("{:x}", hasher.finalize())),
room: None,
};
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&request_rooms).unwrap(),
)))
.unwrap();
app.netplay.have_sessions = Some(NetplayServer {
name: app.netplay.server.name.clone(),
ip: app.netplay.server.ip.clone(),
});
app.netplay.socket_waiting = true;
ctx.request_repaint();
}
}
async fn parse_rom_file(file: rfd::FileHandle, tx: tokio::sync::mpsc::Sender<GameInfo>) {
let rom_contents = device::get_rom_contents(file.path());
if !rom_contents.is_empty() {
let hash = device::cart::rom::calculate_hash(&rom_contents);
let game_name = ui::storage::get_game_name(&rom_contents);
tx.send(GameInfo {
md5: hash,
game_name,
rom_label: file.file_name(),
rom_contents,
})
.await
.unwrap();
} else {
tx.send(GameInfo {
md5: "".to_string(),
game_name: "".to_string(),
rom_label: "Invalid ROM".to_string(),
rom_contents: vec![],
})
.await
.unwrap();
}
}
pub fn netplay_join(app: &mut GopherEguiApp, ctx: &egui::Context) {
if app.netplay.socket_waiting {
let socket = app.netplay.socket.as_mut().unwrap();
let data = socket.read();
if data.is_ok() {
let message: NetplayMessage =
serde_json::from_slice(&data.unwrap().into_data()).unwrap();
if message.accept.unwrap() == 0 {
if message.message_type == "reply_get_rooms" {
if message.rooms.is_some() {
app.netplay.sessions = message.rooms.unwrap();
}
} else if message.message_type == "reply_join_room" {
app.netplay.join = false;
app.netplay.wait = true;
app.netplay.waiting_session = Some(message.room.unwrap());
}
app.netplay.socket_waiting = false;
} else {
app.netplay.error = message.message.unwrap();
app.netplay.join_rom_label = "Join Session (Open ROM)".to_string();
}
}
ctx.request_repaint();
}
if app.netplay.game_info_receiver.is_some() {
let result = app.netplay.game_info_receiver.as_mut().unwrap().try_recv();
if result.is_ok() {
app.netplay.game_info_receiver = None;
let data = result.unwrap();
if !data.md5.is_empty() {
app.netplay.game_info = data;
app.netplay.rom_contents = app.netplay.game_info.rom_contents.clone();
let netplay_message = NetplayMessage {
message_type: "request_join_room".to_string(),
player_name: Some(app.netplay.player_name.clone()),
client_sha: Some(env!("GIT_HASH").to_string()),
netplay_version: None,
emulator: None,
accept: None,
message: None,
rooms: None,
auth_time: None,
player_names: None,
auth: None,
room: Some(NetplayRoom {
room_name: None,
password: Some(app.netplay.password.clone()),
game_name: None,
md5: Some(app.netplay.game_info.md5.clone()),
protected: None,
port: app.netplay.selected_session.as_ref().unwrap().port,
}),
};
let socket = app.netplay.socket.as_mut().unwrap();
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&netplay_message).unwrap(),
)))
.unwrap();
app.netplay.socket_waiting = true;
} else {
app.netplay.error = data.rom_label;
app.netplay.join_rom_label = "Join Session (Open ROM)".to_string();
}
}
ctx.request_repaint();
}
egui::Window::new("Join Netplay Session").show(ctx, |ui| {
ui.horizontal(|ui| {
let mut size = ui.spacing().interact_size;
size.x = 100.0;
ui.add_sized(
size,
egui::TextEdit::singleline(&mut app.netplay.player_name).hint_text("Player name"),
);
get_servers(app, ctx);
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
if ui.button("Refresh").clicked() {
app.netplay.socket = None;
app.netplay.have_sessions = None;
app.netplay.selected_session = None;
ctx.request_repaint();
}
egui::ComboBox::from_id_salt("server-combobox")
.selected_text(app.netplay.server.name.to_string())
.show_ui(ui, |ui| {
for server in app.netplay.servers.iter() {
ui.selectable_value(
&mut app.netplay.server,
NetplayServer {
name: server.name.clone(),
ip: server.ip.clone(),
},
server.name.clone(),
);
}
});
});
});
if !app.netplay.server.name.is_empty() {
get_sessions(app, ctx);
}
ui.add_space(16.0);
if app.netplay.sessions.is_empty() {
ui.label("No sessions available");
} else {
egui::Grid::new("netplay_join_grid").show(ui, |ui| {
ui.label(egui::RichText::new("Session Name (click to select)").underline());
ui.label(egui::RichText::new("Game Name").underline());
ui.label(egui::RichText::new("Password Protected").underline());
ui.end_row();
for room in app.netplay.sessions.iter() {
ui.selectable_value(
&mut app.netplay.selected_session,
Some(room.clone()),
room.room_name.as_ref().unwrap(),
);
ui.label(room.game_name.as_ref().unwrap());
ui.label(room.protected.unwrap_or(false).to_string());
ui.end_row();
}
});
}
ui.add_space(16.0);
ui.horizontal(|ui| {
let mut size = ui.spacing().interact_size;
size.x = 130.0;
ui.add_sized(
size,
egui::TextEdit::singleline(&mut app.netplay.password)
.hint_text("Password (if required)"),
);
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
if ui.button("Close").clicked() {
if let Some(socket) = app.netplay.socket.as_mut() {
socket.close(None).unwrap();
loop {
match socket.read() {
Err(tungstenite::Error::ConnectionClosed) => break,
_ => continue,
};
}
}
app.netplay = Default::default();
};
if app.netplay.join_rom_label.is_empty() {
app.netplay.join_rom_label = "Join Session (Open ROM)".to_string();
}
if ui.button(&app.netplay.join_rom_label).clicked() {
if app.netplay.player_name.is_empty() {
app.netplay.error = "Player Name cannot be empty".to_string();
} else if app.netplay.selected_session.is_none() {
app.netplay.error = "No session selected".to_string();
} else if app
.netplay
.selected_session
.as_ref()
.unwrap()
.protected
.unwrap()
&& app.netplay.password.is_empty()
{
app.netplay.error = "Session requires a password".to_string();
} else {
let (tx, rx) = tokio::sync::mpsc::channel(1);
app.netplay.game_info_receiver = Some(rx);
let gui_ctx = ctx.clone();
app.netplay.join_rom_label = "Inspecting ROM".to_string();
let task = rfd::AsyncFileDialog::new()
.set_title("Select ROM")
.pick_file();
tokio::spawn(async move {
let file = task.await;
if let Some(file) = file {
parse_rom_file(file, tx).await;
} else {
tx.send(GameInfo {
md5: "".to_string(),
game_name: "".to_string(),
rom_label: "No ROM selected".to_string(),
rom_contents: vec![],
})
.await
.unwrap();
}
gui_ctx.request_repaint();
});
}
};
});
});
});
}
pub fn netplay_wait(app: &mut GopherEguiApp, ctx: &egui::Context) {
let motd_message = NetplayMessage {
message_type: "request_motd".to_string(),
player_name: None,
client_sha: None,
netplay_version: None,
emulator: None,
accept: None,
rooms: None,
player_names: None,
message: None,
auth_time: None,
auth: None,
room: None,
};
let request_players = NetplayMessage {
message_type: "request_players".to_string(),
player_name: None,
client_sha: None,
netplay_version: None,
player_names: None,
emulator: None,
rooms: None,
accept: None,
message: None,
auth_time: None,
auth: None,
room: Some(NetplayRoom {
room_name: None,
password: None,
game_name: None,
md5: None,
protected: None,
port: app.netplay.waiting_session.as_ref().unwrap().port,
}),
};
if !app.netplay.socket_waiting {
let socket = app.netplay.socket.as_mut().unwrap();
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&motd_message).unwrap(),
)))
.unwrap();
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&request_players).unwrap(),
)))
.unwrap();
app.netplay.socket_waiting = true;
}
if app.netplay.begin_game {
let begin_game = NetplayMessage {
message_type: "request_begin_game".to_string(),
player_name: None,
client_sha: None,
netplay_version: None,
player_names: None,
rooms: None,
emulator: None,
accept: None,
message: None,
auth_time: None,
auth: None,
room: Some(NetplayRoom {
room_name: None,
password: None,
game_name: None,
md5: None,
protected: None,
port: app.netplay.waiting_session.as_ref().unwrap().port,
}),
};
let socket = app.netplay.socket.as_mut().unwrap();
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&begin_game).unwrap(),
)))
.unwrap();
app.netplay.begin_game = false;
}
if app.netplay.send_chat {
let send_chat = NetplayMessage {
message_type: "request_chat_message".to_string(),
player_name: Some(app.netplay.player_name.clone()),
client_sha: None,
netplay_version: None,
player_names: None,
rooms: None,
emulator: None,
accept: None,
message: Some(app.netplay.chat_message.clone()),
auth_time: None,
auth: None,
room: Some(NetplayRoom {
room_name: None,
password: None,
game_name: None,
md5: None,
protected: None,
port: app.netplay.waiting_session.as_ref().unwrap().port,
}),
};
app.netplay.chat_message.clear();
let socket = app.netplay.socket.as_mut().unwrap();
socket
.send(tungstenite::Message::Binary(tungstenite::Bytes::from(
serde_json::to_vec(&send_chat).unwrap(),
)))
.unwrap();
app.netplay.send_chat = false;
}
if app.netplay.socket_waiting {
let socket = app.netplay.socket.as_mut().unwrap();
let data = socket.read();
if data.is_ok() {
let message: NetplayMessage =
serde_json::from_slice(&data.unwrap().into_data()).unwrap();
if message.accept.unwrap() == 0 {
if message.message_type == "reply_motd" {
let re = regex::Regex::new(r"<[^>]*>").unwrap();
app.netplay.motd = re
.replace_all(message.message.unwrap().as_str(), "")
.into_owned();
} else if message.message_type == "reply_players" {
app.netplay.player_names = message.player_names.unwrap();
} else if message.message_type == "reply_chat_message" {
app.netplay.chat_log.push_str(&message.message.unwrap());
app.netplay.chat_log.push('\n');
} else if message.message_type == "reply_begin_game" {
let mut player = 0;
for (i, name) in app.netplay.player_names.iter().enumerate() {
if *name == app.netplay.player_name {
player = i;
break;
}
}
app.netplay.player_number = player as u8;
if message.accept.unwrap() == 0 {
socket.close(None).unwrap();
loop {
match socket.read() {
Err(tungstenite::Error::ConnectionClosed) => break,
_ => continue,
};
}
gui::open_rom(app, ctx);
app.netplay = Default::default();
return;
} else {
app.netplay.error = message.message.unwrap();
}
}
} else {
app.netplay.error = message.message.unwrap();
}
}
ctx.request_repaint();
}
egui::Window::new("Pending Netplay Session").show(ctx, |ui| {
egui::Grid::new("netplay_wait_grid_1").show(ui, |ui| {
ui.label("Session Name:");
let room_name = app
.netplay
.waiting_session
.as_ref()
.unwrap()
.room_name
.as_ref()
.unwrap();
let game_name = app
.netplay
.waiting_session
.as_ref()
.unwrap()
.game_name
.as_ref()
.unwrap();
ui.label(room_name);
ui.end_row();
ui.label("Game Name:");
ui.label(game_name);
ui.end_row();
for i in 0..4 {
ui.label(format!("Player {}:", i + 1));
ui.label(app.netplay.player_names[i].clone());
ui.end_row();
}
});
egui::ScrollArea::vertical()
.max_height(100.0)
.stick_to_bottom(true)
.show(ui, |ui| {
ui.add(
egui::TextEdit::multiline(&mut app.netplay.chat_log)
.interactive(false)
.desired_width(ui.available_width()),
);
});
ui.horizontal(|ui| {
let mut size = ui.spacing().interact_size;
size.x = 200.0;
ui.add_sized(
size,
egui::TextEdit::singleline(&mut app.netplay.chat_message)
.hint_text("Enter chat message here"),
);
if ui
.add_enabled(!app.netplay.send_chat, egui::Button::new("Send Message"))
.clicked()
&& !app.netplay.chat_message.is_empty()
{
app.netplay.send_chat = true;
}
});
ui.add_space(16.0);
ui.label(app.netplay.motd.clone());
ui.add_space(16.0);
ui.horizontal(|ui| {
let button_enabled = app.netplay.player_name == app.netplay.player_names[0]
&& !app.netplay.pending_begin;
if ui
.add_enabled(button_enabled, egui::Button::new("Start Session"))
.clicked()
{
app.netplay.begin_game = true;
app.netplay.pending_begin = true;
}
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
if ui.button("Close").clicked() {
if let Some(socket) = app.netplay.socket.as_mut() {
socket.close(None).unwrap();
loop {
match socket.read() {
Err(tungstenite::Error::ConnectionClosed) => break,
_ => continue,
};
}
}
app.netplay = Default::default();
};
});
});
});
}
pub fn netplay_error(app: &mut GopherEguiApp, ctx: &egui::Context, error: String) {
egui::Window::new("Netplay Error").show(ctx, |ui| {
ui.label(error);
if ui.button("Close").clicked() {
app.netplay.error = "".to_string();
};
});
}