Codex entry: low alchemy — members (loss-minimizing) #2

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opened 2026-08-27 09:59:38 +02:00 by pbwraith · 0 comments
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Codex entry: low alchemy — members training (loss-minimizing)

Output: codex/economy/low-alch-members.yaml (validator must pass).
Template: codex/economy/low-alch-f2p.yaml (golden example — copy structure).

Content

  1. Same state machine + actions as the F2P entry, but the catalog =
    members items: pull prices.runescape.wiki/api/v1/osrs/mapping
    (lowalch != null, members=true) + latest buy prices, re-fetched at
    implement time (record the fetch date in verified:).
  2. Rank by (lowalch price - buy price) loss; list top 10 losses in
    economy.profit_drivers (this is a loss-training entry, not profit).
  3. Handoff note (VERIFY, do not copy from other entries): the standard
    magic-training path leaves LA for Superheat Item / High Alchemy at a
    specific level. Confirm the level(s) + why from the OSRS wiki
    (Superheat Item, High Level Alchemy) and cite them; if the handoff is
    a soft efficiency choice rather than a hard cap, say so explicitly.
  4. best_practice: staff of fire (3 fire + 1 nature -> 1 nature/cast),
    noted (stacked) items, plus any members-only efficiency that is
    sourceable. Every line needs a source.
  5. accounts.membership: members, min_level: 21.

Sources

  • prices.runescape.wiki mapping/latest (re-fetch at implement time)
  • OSRS wiki: Low Level Alchemy, Superheat Item, High Level Alchemy

Done when

  • entry exists, status:verified, prices from live fetch dated in verified:
  • python3 tools/validate.py exit 0, 0 new errors
  • PR links this issue; label in-review on open
# Codex entry: low alchemy — members training (loss-minimizing) Output: `codex/economy/low-alch-members.yaml` (validator must pass). Template: `codex/economy/low-alch-f2p.yaml` (golden example — copy structure). ## Content 1. Same state machine + actions as the F2P entry, but the catalog = **members** items: pull `prices.runescape.wiki/api/v1/osrs/mapping` (lowalch != null, members=true) + `latest` buy prices, re-fetched at implement time (record the fetch date in `verified:`). 2. Rank by (lowalch price - buy price) loss; list top 10 losses in `economy.profit_drivers` (this is a loss-training entry, not profit). 3. Handoff note (VERIFY, do not copy from other entries): the standard magic-training path leaves LA for Superheat Item / High Alchemy at a specific level. Confirm the level(s) + why from the OSRS wiki (Superheat Item, High Level Alchemy) and cite them; if the handoff is a soft efficiency choice rather than a hard cap, say so explicitly. 4. `best_practice`: staff of fire (3 fire + 1 nature -> 1 nature/cast), noted (stacked) items, plus any members-only efficiency that is sourceable. Every line needs a source. 5. `accounts.membership: members`, `min_level: 21`. ## Sources - prices.runescape.wiki mapping/latest (re-fetch at implement time) - OSRS wiki: Low Level Alchemy, Superheat Item, High Level Alchemy ## Done when - entry exists, status:verified, prices from live fetch dated in `verified:` - `python3 tools/validate.py` exit 0, 0 new errors - PR links this issue; label `in-review` on open
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Reference: pbwraith/osrs-codex#2
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