Codex entry: woodcutting (F2P) #3
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Codex entry: woodcutting (F2P)
Output:
codex/training/woodcutting-f2p.yaml(validator must pass).Template:
codex/economy/low-alch-f2p.yaml.Content
verify each: 1 Willow, 15 Oak, 30 Maple, 45 Pine). State machine per
tier: walk -> chop (item_count/level_is gates) -> bank.
economy: logs as income (F2P sellable) — pull buy/sell fromprices.runescape.wiki
latestat implement time; xp/hour from thewiki Woodcutting XP table (cite).
best_practice(each line sourced):verify what actually exists in F2P — do NOT invent)
not applicable (no combat) but death-by-falling? No — note N/A
run_control: break schedule, stop when tree empty -> move to next.risk: ban_level low, notes on chop-rate vs human norms.Sources
Done when
python3 tools/validate.pyexit 0in-reviewon open