|
Some checks failed
Rust-lint / lint-linux (pull_request) Failing after 1s
Rust / build-linux (linux-x86_64, X64, ubuntu-24.04, x86_64-unknown-linux-gnu) (pull_request) Failing after 1s
Rust / build-android (29.0.14206865, ubuntu-24.04, 33) (pull_request) Failing after 1s
Rust / build-linux (linux-aarch64, ARM64, ubuntu-24.04-arm, aarch64-unknown-linux-gnu) (pull_request) Has been cancelled
Rust / build-windows (windows-aarch64, woa64, windows-11-arm, aarch64-pc-windows-msvc) (pull_request) Has been cancelled
Rust / build-windows (windows-x86_64, win64, windows-2025, x86_64-pc-windows-msvc) (pull_request) Has been cancelled
Rust / build-macos (macos-aarch64, ARM64, aarch64-apple-darwin) (pull_request) Has been cancelled
Rust / Collect release artifacts (pull_request) Has been cancelled
Add UI controls for the netplay session save/resume and resync indicator features: - netplay_create.slint: Add 'Resume Session...' button with file picker callback for .netplay-state files - netplay_wait.slint: Add 'Save Session' button (host only, gated by is_host property), add resyncing indicator badge - netplay_page.slint: Add resyncing property to NetplayData global - src/ui/netplay.rs: Wire on_netplay_resume_session callback (opens file picker, placeholder for #3 flow), on_netplay_save_session callback (placeholder for #3 flow), set is_host on wait window setup The save/resume callbacks show placeholder messages until #3 is implemented. The resync indicator shows during ResyncState != Idle. Closes #8 |
||
|---|---|---|
| .. | ||
| compat | ||
| device | ||
| ui | ||
| cheats.rs | ||
| device.rs | ||
| lib.rs | ||
| main.rs | ||
| netplay.rs | ||
| retroachievements.rs | ||
| savestates.rs | ||
| ui.rs | ||