Commit Graph

8 Commits

Author SHA1 Message Date
Claude
2a5cfb30af Merge remote-tracking branch 'origin/main' into issue-4
# Conflicts:
#	tools/validate.py
2026-08-29 03:18:04 -05:00
Claude
a0b03b87c6 codex: mining-f2p — level-1 pickaxe tie-break: Mining 1 selects+equips iron (bounce-fix attempt 6)
Owner guidance 2026-08-29 for governor review 10476 (PR #11), finding by finding:

1. Explicit tier rank/tie-break for equal Mining gates. pickaxe_tiers
   declared bronze and iron both at Mining 1 / Attack 1 while the
   level-1 worked example called bronze canonical and carried it (27
   slots) — internally contradictory under the entry's own
   highest-unlocked acquisition policy. pickaxe_tiers now carries an
   explicit rank (bronze 1 .. rune 6) and the selection rule resolves
   equal Mining gates by rank: Mining 1 deterministically selects IRON
   (7-tick roll, rank 2) over bronze (rank 1), and Attack 1 EQUIPS it
   (iron attack gate = 1) -> 28 ore slots. Stated at every policy
   layer (summary, accounts.requires_other, best_practice.equipment,
   prepare state, economy.supplies, a14 equip-tool gate, pickaxe_tiers
   head comment). An owned-only bronze run is documented as an operator
   choice, never the entry's selection rule.

2. Level-1 lifecycle/rate inputs recomputed. The level-1 worked
   example now uses the equipped iron pickaxe: 28 ore slots per drop
   load, iron cadence [4200, 6000] ms (midpoint 5.1 s), and the
   copper/tin rate re-derived from that cadence: 1.6 rolls x 5.1 + 0.5
   drop + 0.39 break = 9.05 s/ore -> 398 ores/hr -> ~6,960 XP/hr (pin
   6,900), replacing the bronze-midpoint 360 ores/hr / 6,300 XP/hr.
   Updated in mine_sites (se-varrock-copper / se-varrock-tin),
   economy comment block, profit_drivers, worktree example, and risk
   notes; no other rate changes (fast-xp iron 28,000 and banked rates
   untouched).

3. Recomputed 1-Attack/1-Mining fixture + capacity proof. Schema:
   pickaxe_tiers gains required rank (1..6); pickaxe_examples gain
   required expected_slots (28 equipped / 27 carried). Validator:
   select_pickaxe() ties by rank; every pickaxe_examples row is
   recomputed including expected_slots, the 1-Attack/41-Mining
   rune-carry fixture is preserved, and the 1-Attack/1-Mining row is
   now mandatory (selects iron, equipped, 28). Committed negative
   fixtures f18-f22: bronze-at-Mining-1, carried-at-Attack-1, wrong
   slots, missing 1/1 fixture, and a tier missing rank are all
   rejected (22 selftests pass).

Preserved: complete GE tool acquisition loop, structured copper/tin
below-15 fallback, fast-xp/banked-income modes, dynamic 27/28
inventory handling, declared banked targets, respawn/world-hop model,
and all prior rate gates. version 6 -> 7, updated 2026-08-29.

Gate: python3 tools/validate.py -> 2 entries, 0 errors, 1 pre-existing
F2P WARN (low-alch-f2p researched, untouched); --selftest -> 22 PASS;
git diff --check clean.
2026-08-29 03:12:40 -05:00
Claude
052c6984ac codex: low-alch-members — loss-reserve stop direction + fill-price scenario GP bounds (bounce-fix attempt 5)
Owner guidance 2026-08-29 for governor review 10361 (PR #8), finding by finding:

1. Loss-reserve stop direction — the stop read 'session net loss (total
   assets - initial capital) > 162,990'; a loss makes that LHS negative so
   it could never exceed the positive reserve (the stop could never fire).
   Now expressed everywhere as 'initial capital - total assets > 162,990'
   (stop_conditions, worked-example step 6, recovery block, version pin):
   a loss makes the difference positive, the strict-greater comparison
   fires on losses and never on profits, and exactly-at-boundary does not
   fire. tools/validate.py gains alch_accounting_regression(): comparator
   boundary fixtures (below 162,989 / at 162,990 / above 162,991 / profit
   side +50,000 / breakeven) plus entry-text pins rejecting the reversed
   form anywhere in the file.

2. Fill-price scenarios for realized GP bounds — previously gp_per_hour_low
   /high derived only from the live-low -3.00/cast margin while the buy
   policy permits live low + 5% (candidate 423.15 + nature 147 = 570.15 vs
   540 lowalch = -30.15/cast). The economy block now declares FILL-PRICE
   SCENARIOS A (live-low 543 -> -3.00/cast) and B (max allowed +5% 570.15
   -> -30.15/cast) as the single ledger behind capital, batch economics
   AND the GP bounds: gp_per_hour_low -29,463 (scenario B x session-fast
   977.2), gp_per_hour_high -1,758 (scenario A x session-slow 585.9),
   midpoints -22,365 / -2,225 pinned; validator enforces the exact bound
   values and the -30.15/570.15/423.15 scenario pins.

Preserved: complete GE acquisition/restock flow, one-cast iteration,
monotonic break/restock counters, total-assets accounting (floor
575,150), fail-closed staff path, and the earlier fixed pacing/equip
findings. version 5 -> 6, updated 2026-08-29.

Gate: python3 tools/validate.py -> 2 entries, 0 errors, 1 pre-existing
F2P WARN (low-alch-f2p researched, untouched); git diff --check clean;
regression negative-tested (old gp pins, reversed form, missing scenario
pins all rejected).
2026-08-29 03:00:56 -05:00
Claude
64b5e4890e codex: mining-f2p — executable GE purchase loop, structured copper/tin below-15 fallback, a2 target restrict (bounce-fix 5)
Governor bounce 5 (2026-08-28) repaired finding by finding:
1. Tool purchase is now executable end to end: new a10 ge_open before any
   ge_buy; a12 wait-ge-fill is BOUNDED (one 3-6 min fill window) and on
   no-fill/partial-fill TIMEOUT cancels the resting offer -> a13
   collects/refunds -> fail closed via recover (3 loops -> failed); a resting
   offer is never re-placed indefinitely. Actions renumbered a11..a17.
2. min_level 1 copper/tin below-15 path now has STRUCTURED fallback rows
   (mine_sites se-varrock-copper / se-varrock-tin, level 1, 17.5 xp, safe
   East Varrock) added to mining_modes.fast-xp.sites; level-1 and level-14
   selections are pinned in a new mining_selections block and recomputed by a
   new select_fast_site() validator gate (+ 3 committed selftest fixtures).
3. a2 no longer advertises silver/coal/gold/mithril banked targets: it
   restricts banked-income to the declared rows (iron @ se-varrock-bank,
   adamantite @ al-kharid-south-adamantite); superheat-coal technique is
   marked informational-only. New ge_open/ge_offers_done/ge_collect
   validator gate (+ 1 fixture). Modeled below-15 rate 6,300 XP/hr (was
   the unbacked '~8,800' prose) recomputed from the bronze cadence midpoint.

Validator: 2 entries, 0 errors, 1 pre-existing WARN; --selftest 17 PASS;
git diff --check clean.
2026-08-28 15:51:05 -05:00
Claude
a197b34aa8 codex: low-alch-members — complete GE lifecycle, capital model, monotonic counters, fail-closed staff (bounce-fix attempt 4)
Owner guidance 10325 (governor 10297 findings, exactly):
- GE acquisition path for initial buy AND every restock: open -> place ->
  wait/fill -> collect (ge_open/ge_buy/ge_collect; new wait_offers state),
  partial-fill collect + re-place recovery, bank-stock fast path only when
  the bank actually holds stock — never withdraw an unbought batch.
- Capital model: staff cap 5,000 + first batch at max fill 570,150 +
  6-batch worst-case loss reserve 162,990 + float 570,150 (~1.31M);
  capital stops use TOTAL ASSETS (cash + supplies), never raw cash.
- Monotonic counters: breaks at 550/1,100/1,650 independent of restocks
  at 901/1,802 (gcd 550,901=1); validator regression rejects the old
  1,452 restart bug and enforces the pins.
- Rates: loop-only 837.2 labelled ceiling; steady-state 639-1020 (mid
  791.2); session-realized 586-977 (mid 741.8) over the explicit 2h
  session horizon -> xp 23,000, gp -2,930..-1,760.
- Staff equip FAIL-CLOSED after bounded retries; fire-rune fallback prose
  removed everywhere.
Preserves one-cast iteration, cast-count breaks, rune javelin tips anchor,
pacing/equipment fixes. version 4 -> 5.
2026-08-28 03:36:45 -05:00
Claude
765505ed0f codex: structured mining data model + respawn/success-correct rates + executable tool prep (bounce-fix 4, owner mode decision)
Governor bounce 4 + owner guidance 2026-08-28 (structured, provable, full lifecycle):

1. site model is data, not prose: new mine_sites table (ore, gates, rock_count,
   respawn_seconds, rolls_per_ore, modeled_ores_per_hour, world_hop, selectable,
   inventory_policy, access, safety, route). Adamantite @ Al Kharid south is now
   respawn-BOUND (2 rocks, 240 s respawn): modeled 120 ores/hr ONLY with world
   hopping (wiki F2P adamantite guide) = 70,080 gp/hr; no-hop ceiling ~30/hr =
   17,520; the 839 ores/hr iron-cadence fantasy is gone and a cadence-ceiling
   gate rejects it. Runite is selectable:false (Wilderness PK risk, ~12 min
   respawn) — refused, not hand-waved. New hop state + hop_world action (a14)
   implement the world-hop policy; long-respawn selectable sites REQUIRE
   world_hop + a hop_world action (validator).
2. fast-xp success model: rolls_per_ore 1.33 (61+, derived from the wiki 52,500
   benchmark: 1,500 ores/hr / 2,000 3-tick rolls/hr); rates recomputed with
   success rolls + respawn math (3 rocks x 3.59 s = 10.8 s > 5.4 s respawn ->
   zero idle, pinned) + drop/bank + breaks: xp_per_hour 28,000 (was 32,400 with
   a flat 0.3 s and 1 ore/click); 52,500 stays a labeled external benchmark.
3. sub-29 fast-xp preserved: South-east Varrock DROP site (safe, same mode) —
   the mode never silently switches to banking.
4. tool prep executable end to end: check-tool (has_item) -> withdraw-tool
   (owned branch, bank_inventory) or buy-tool + wait-ge-fill (ge_offers_done) +
   collect-tool (ge_collect, verify) -> equip-tool via menu_option Wield with
   the Attack gate; recovery on purchase/equip failure (3 -> failed).
5. VALIDATOR PROVES THE CONTRACT (no phrase-search): pickaxe_tiers must match
   the canonical F2P table exactly (Mining=use gate, Attack=equip gate,
   roll_ticks); pickaxe_examples recomputed per row (1-Attack/41-Mining must
   select + CARRY rune; 40-Attack/70-Mining equips; 5-Attack/30-Mining carries
   mithril); both modes declared with fixed inventory policies; mode refs must
   resolve to declared selectable policy-matching sites; Wilderness selectable
   -> error; modeled ores/hr <= 3600/(rolls_per_ore x 2.7 s); xp_per_hour
   within 2% of the modeled fast-xp rate. 13 committed --selftest fixtures
   (negative cases included) wired into every gate run.

Evidence: validate 2 entries 0 errors 1 pre-existing WARN; --selftest 13 PASS;
synthetic 3-way merge main 79cab78 (incl. catalog) + head clean + gate green;
git diff --check clean. version 4 -> 5.
2026-08-28 03:34:48 -05:00
Claude
126cf7b38a codex: mining-f2p — fast-xp/banked-income modes, Mining-vs-Attack pickaxe gates, modeled rates (bounce-fix attempt 3)
Owner decision 2026-08-28: expose separate fast-xp (powermine, drop) and
banked-income (deterministic target ore + mine, bank) modes; never select
highest-available rocks. Separate pickaxe gates per tier: Mining level
decides usability (rune 41), Attack only equipping (rune 40) — pinned
1-Attack/41-Mining carry-and-use example. Modeled policy rates recomputed
with cadence, respawn idle, drop/bank legs and breaks (fast-xp ~32,400
XP/hr; banked iron ~56,500 gp/hr); 52,500 kept as labeled external
benchmark only. Worked examples per mode covering preparation -> first
full inventory -> first break -> resume. Validator now proves the gate
distinction and both modes for mining entries.
2026-08-28 03:15:04 -05:00
Vale
986fc1a6a8 Codex skeleton: schema contract, action grammar, data-sources rules, JSON schema, validator, golden example (low-alch-f2p, wiki+price verified), README 2026-08-27 02:59:55 -05:00