Logan McNaughton
16224cd5a6
use spinbox for latency ( #1077 )
...
* use spinbox for latency
* more
* more
2026-06-14 18:28:36 +00:00
Logan McNaughton
d6da1656b8
clean up ICE config ( #1072 )
2026-06-13 17:29:36 +00:00
Logan McNaughton
ae7bac65d5
use custom ICE server config ( #1071 )
...
* use custom ICE server config
* more
* more
* more
* more
* more
* more
2026-06-13 16:28:33 +00:00
Logan McNaughton
6cae2ed3ac
dont use usize in netplay messages ( #1068 )
2026-06-13 09:55:12 +00:00
Logan McNaughton
be74e3358a
Use mpsc instead of mutex ( #1065 )
...
* use mpsc
* more
* more
* more
2026-06-12 14:16:06 +00:00
Logan McNaughton
4cc85d595f
pass channel to ggrs ( #1064 )
...
* pass channel to ggrs
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
2026-06-12 13:34:21 +00:00
Logan McNaughton
72e4a6b94a
early rollback code ( #1054 )
...
* some rollback test
* more
2026-06-10 15:09:07 +00:00
Logan McNaughton
af163dac62
Fixed input delay ( #1044 )
...
* disable rollback
* more
* more
* more
* more
* more
* more
2026-06-09 14:10:49 +00:00
Logan McNaughton
577741907f
move speed limiter out of save state ( #1030 )
2026-06-07 09:55:18 +00:00
Logan McNaughton
21238c8e41
cleanup if statement ( #1023 )
2026-06-06 19:20:53 +00:00
Logan McNaughton
3184305c41
increase disconnect timeout ( #1020 )
2026-06-06 12:42:13 +00:00
Logan McNaughton
c89c5d1cc3
increase disconnect timeout ( #1016 )
...
* increase disconnect timeout
* more
2026-06-06 06:22:52 +00:00
Logan McNaughton
19dc966abd
use different rooms for lobby and game ( #1009 )
2026-06-05 21:35:59 +00:00
Logan McNaughton
9140138843
Don't render frame during roll forward ( #1006 )
...
* no update check on android
* more
* more
* more
* more
* more
2026-06-05 15:37:56 +00:00
Logan McNaughton
618e3a32f2
netplay error checking ( #1005 )
...
* netplay error checking
* more
* more
* more
* more
* more
* more
* more
* more
2026-06-05 12:16:01 +00:00
Logan McNaughton
681f8670f5
GGRS netplay ( #1004 )
...
* update netplay
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
2026-06-05 07:43:31 +00:00
Logan McNaughton
5c7170268e
Don't store luts in savestate ( #993 )
...
* use hashmap for tlb
* more
* more
* more
* more
* more
2026-05-31 06:37:11 +00:00
Logan McNaughton
a69a74bf37
cleanup some if statements ( #846 )
2026-05-06 11:57:04 +00:00
Logan McNaughton
47098f60dd
use timer for message lengths ( #799 )
...
* use timer for message lengths
* more
* more
* more
* more
* more
* more
2026-04-23 18:00:15 +02:00
Logan McNaughton
a592d0eb84
remove uses of to_owned ( #764 )
...
* remove uses of to_owned
* more
* more
2026-04-17 09:59:32 +02:00
Logan McNaughton
d2e47509b2
remove unused param ( #749 )
2026-04-15 13:39:49 +02:00
Logan McNaughton
b40ec6940f
finish up RA support ( #745 )
...
* finish up RA support
* more
* capture some corner cases
* fix post data
* more
* more
* fix range
* more
* more
* more
* more
* show in-progress achievements
* more
* more
* more
* more
2026-04-15 12:57:52 +02:00
Logan McNaughton
6f8433138d
clippy fixes ( #632 )
...
* clippy fixes
* fix netplay browser
2025-12-10 10:00:42 +01:00
Logan McNaughton
1eb1503981
Onscreen drawing ( #536 )
...
* onscreen messages
* more
* more
* more
* more
* use sdl_ttf
* more
* more
* more
* more
* test
* mroe
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
2025-08-05 15:59:49 +02:00
Logan McNaughton
e4b7e291dd
update socket2 ( #469 )
2025-07-05 17:52:29 +02:00
Logan McNaughton
16732d3d3c
use is_multiple_of ( #468 )
2025-07-05 09:31:03 +02:00
Logan McNaughton
f3e819158a
fix formatting
2025-06-12 18:41:44 +02:00
Logan McNaughton
e83bcbb4ce
remove session reference for netplay
2025-06-12 18:39:31 +02:00
Logan McNaughton
1bcadb3a8b
remove un-needed mut ( #333 )
...
* remove un-needed mut
* more
* more
2025-03-16 09:48:32 +01:00
Logan McNaughton
30cb3f8339
add some randomness ( #297 )
2025-03-04 09:45:25 +01:00
Logan McNaughton
37b902eb31
use deterministic rtc time ( #288 )
...
* use deterministic rtc time
* netplay
2025-02-27 10:59:44 +01:00
Logan McNaughton
95a3d3d5ec
fix type
2025-02-23 22:28:07 +01:00
Logan McNaughton
671a961789
Use struct instead of tuple ( #258 )
...
* Use struct instead of tuple
* more
2025-02-17 09:19:25 +01:00
Logan McNaughton
dc5a78a75e
use audio for netplay messages ( #256 )
...
* use audio for netplay messages
* more
2025-02-16 11:04:59 +01:00
Logan McNaughton
2289971987
Savestate support ( #236 )
...
* add save state support
* bind to f5
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* arm
* arm
* arm
* arm
* arm
* more
* more
* more
* more
* more
* more
2025-02-11 15:22:35 +01:00
Logan McNaughton
58eaad1742
remove some dependencies ( #226 )
...
* remove some dependencies
* more
* more
* more
* more
2025-02-05 19:31:38 +01:00
Logan McNaughton
27922fbf9c
use TCP_RECEIVE_SAVE_WITH_SIZE for netplay ( #193 )
...
* use TCP_RECEIVE_SAVE_WITH_SIZE for netplay
* more
* more
* more
2025-01-28 13:30:59 +01:00
Logan McNaughton
6f33934180
on mac, run game in new process ( #189 )
...
* on mac, run game in new process
* more
* more
* more
* remove tokio
* clippy
* formatting
* more
* more
* more
* more
* more
* more
* more
* more
* more
2025-01-27 18:02:06 +01:00
Logan McNaughton
b0e9c29a05
SDL code tweaks ( #177 )
...
* SDL code tweaks
* more
* more
* more
* more
* more
2025-01-25 12:43:37 +01:00
Logan McNaughton
dae67b7e8b
Netplay fix for buffer reporting ( #173 )
2025-01-23 15:14:16 +01:00
Logan McNaughton
8366ab0cad
Netplay code improvements ( #171 )
...
* better socket close code
* Set TOS value on packets
* better game name parsing
2025-01-23 13:00:34 +01:00
Logan McNaughton
195412a48e
Netplay input sync ( #169 )
...
* Netplay sync inputs
* use wrapping add
* non blocking
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* more
* message
* more
* close
* fixes
* redirect rumble
* more
* fix
* more
* messages
2025-01-22 21:31:58 +01:00
Logan McNaughton
ba8f39f283
Netplay sync save files ( #168 )
2025-01-22 11:10:54 +01:00
Logan McNaughton
ada4b7e3b4
Netplay registration ( #166 )
...
* Register player
* more
* more
* more
* more
* more
2025-01-20 21:29:46 +01:00