Commit Graph

698 Commits

Author SHA1 Message Date
Claude
79127f9240 savestates: import netplay for reset_frame call after state load
The GGRS frame-reset hook merged from issue #5 (netplay_frame field +
netplay::reset_frame in load_savestate_from_data) is missing the
crate::netplay import, so the merged tree does not compile. One-line
fix carried by the session-resume stack.
2026-08-25 15:36:09 -05:00
Claude
92a4781ce6 netplay: count same-batch peer acks in session-resume handshake
wait_for_ready_all counted acks by removing them from the by-name
messages map, which collapses every ack that arrives in the same
channel poll into one entry: with 3+ players the host could
undercount and time out a session whose peers all synced. Count the
matching messages of each decoded batch instead (process_reliable_messages
now returns the batch it decoded).
2026-08-25 15:29:40 -05:00
Claude
1bb409f085 netplay: resume both sides at the saved GGRS frame (issue #5 reset_frame) 2026-08-25 11:50:33 -05:00
Claude
412977f91d Merge remote-tracking branch 'origin/issue-5' into issue-4
# Conflicts:
#	src/device.rs
#	src/netplay.rs
#	src/savestates.rs
2026-08-25 11:31:06 -05:00
Claude
9097b455db netplay: session resume — reload saved state and broadcast to peers (#4) 2026-08-25 11:22:52 -05:00
Claude
6d6b07ae67 merge: UI session save/resume controls (#8, PR #12) — dependency for session resume 2026-08-25 05:45:00 -05:00
Claude
dab9fabc01 merge: netplay session save to disk (#3, PR #13) — dependency for session resume
# Conflicts:
#	src/netplay.rs
#	src/savestates.rs
2026-08-25 05:44:55 -05:00
Claude
858b92701b merge: in-memory netplay savestates (#2, PR #15) — dependency for session resume 2026-08-25 05:43:35 -05:00
Claude
a0dce58c55 Allow savestate creation/loading during netplay (#2)
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2026-08-25 04:37:36 -05:00
Claude
891d12c08a netplay: add state-message types to reliable channel protocol (#1)
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Add message-name constants and reliable-channel helpers for netplay
session state transfer:

- Message-name constants: netplay_state, netplay_state_ready,
  resync_state, resync_ready
- Chunked message codec (encode_message_chunks / decode_message /
  decode_packets) reusing the existing 16 KiB reliable-channel
  transport; send_message/process_reliable_messages refactored onto it
- send_netplay_state / receive_netplay_state for full session state
- send_ready / wait_for_ready ack helpers (10s timeout, same pattern
  as receive_message); receive_message extracted to wait_for_message
  with preserve of input_delay/disconnect side effects
- Large payloads (>1MB) accumulate into incoming_message until a full
  postcard message parses
- Unit tests: 5MB payload round-trip through the chunked codec, ack
  send/receive within timeout, missing ack times out with the standard
  panic pattern

Closes #1
2026-08-25 02:34:07 -05:00
Claude
15fc132cf2 netplay: session save to disk (host) [issue-3]
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Add host-side netplay session save:
- storage::paths.netplay_state_file_path next to other state files
- savestates::create_savestate_in_memory + SavestateData::save_to_memory
  (in-memory capture, same zip layout as on-disk savestates)
- netplay::save_netplay_session(device, path): postcard-encodes
  {state, frame, input_delay, rom_hash, players}, zstd-compresses and
  writes atomically (tmp + rename); onscreen 'Session saved — safe to quit'
- only the host (player_number 0) may save; others get an onscreen notice
- configurable hotkey (emulation.netplay_save_key, default F7), edge
  triggered in ui::input::get and consumed per-frame in check_callback
- unit tests: encode/decode round-trip + file metadata verification
2026-08-25 01:11:51 -05:00
Claude
0ac1cfb679 UI: session save/resume controls + resync status (#8)
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Add UI controls for the netplay session save/resume and resync
indicator features:

- netplay_create.slint: Add 'Resume Session...' button with file picker
  callback for .netplay-state files
- netplay_wait.slint: Add 'Save Session' button (host only, gated by
  is_host property), add resyncing indicator badge
- netplay_page.slint: Add resyncing property to NetplayData global
- src/ui/netplay.rs: Wire on_netplay_resume_session callback (opens
  file picker, placeholder for #3 flow), on_netplay_save_session
  callback (placeholder for #3 flow), set is_host on wait window setup

The save/resume callbacks show placeholder messages until #3 is
implemented. The resync indicator shows during ResyncState != Idle.

Closes #8
2026-08-25 00:53:52 -05:00
Claude
eb5cf56ee3 Fix GGRS frame counter reset after state load (#5)
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After a netplay savestate load, the GGRS session's internal frame counter
must be reset to match the savestate's frame, or desync detection fires
immediately on resume.

Changes:
- Patch vendored ggrs 0.13.0 to expose set_current_frame(frame) on
  P2PSession and SyncTestSession, with internal SyncLayer and InputQueue
  reset methods to clear stale saved states, checksum history, and input
  queues
- Add [patch.crates-io] ggrs = { path = 'vendor/ggrs' } in Cargo.toml
- Add netplay::reset_frame(session, frame) wrapper function
- Record current GGRS frame in Savestate.netplay_frame during
  create_savestate when in netplay context
- Call reset_frame after load_savestate in netplay context
- Add tests: advance 120 frames, reset to 60, verify current_frame()==60
  and clean resume with matching inputs; reset to 0; idempotent reset

Closes #5
2026-08-25 00:37:22 -05:00
Logan McNaughton
42c44998ff
update quick-xml (#1195) 2026-08-24 13:10:50 +00:00
Logan McNaughton
1957e8a579
use rustls (#1194)
* use rustls

* more

* more

* more

* more

* more
2026-08-24 12:35:05 +00:00
Logan McNaughton
d078c66469
fix libdragon interrupt issue (#1191) 2026-08-21 09:18:38 +00:00
Logan McNaughton
60582608f1
add VRU word for pirate-sword (#1188) 2026-08-19 13:58:20 +00:00
Logan McNaughton
c2b64adbc7
remove rumble flag, just try to rumble (#1185) 2026-08-12 19:34:42 +00:00
Logan McNaughton
efe78e544a
fix some clippy warnings (#1181) 2026-08-06 23:00:08 +00:00
Logan McNaughton
e9b0915b87
add instructions for input profile (#1179)
* add instructions for input profile

* update translation files

* update translations
2026-08-03 15:43:27 +00:00
Logan McNaughton
7b17343c72
update netplay id (#1171) 2026-08-03 14:11:57 +00:00
Logan McNaughton
6bb3487352
use obfstr (#1168)
* use obfstr

* more
2026-07-20 14:30:23 +00:00
Logan McNaughton
f113923748
fix spinbox height (#1160)
* fix spinbox height

* more
2026-07-14 07:07:47 +00:00
Logan McNaughton
67b8f472b3
Remove DRI_PRIME (#1159)
Not needed with Vulkan
2026-07-13 10:28:02 +00:00
Logan McNaughton
282ec6c6c7
add gpu hints on windows (#1158) 2026-07-13 07:17:35 +00:00
PolygonPrincess
e8a7abffe3
Add cli flag for widescreen (#1152)
* Add cli flag for widescreen and enable config fallback

* Fix else statement brace spacing and trailing whitespace

* Fix trailing whitespace within args.widescreen else statement
2026-07-06 12:54:51 +00:00
Logan McNaughton
1bfb50de8a
re-arrange input profiles (#1150) 2026-07-05 10:43:23 +00:00
Logan McNaughton
3bc7c96191
move input polling (#1145)
* move input polling

* more

* more

* more
2026-07-02 08:04:51 +00:00
Logan McNaughton
8bc765c1a3
match RA branding softcore->casual (#1142) 2026-07-01 07:34:48 +00:00
Logan McNaughton
da061240af
normalize no-intro names (#1139) 2026-06-30 10:32:43 +00:00
Logan McNaughton
407a1b967c
Re-arrange settings (#1138)
* update setting locations

* tra
2026-06-30 09:53:03 +00:00
999sian
ad756cd6bd
settings: add a dark/light theme toggle (#1132)
* settings: add dark/light theme toggle

* i18n: translate theme selector strings

* settings: align Resolution and Theme dropdowns in a GridBox
2026-06-30 09:17:12 +00:00
Logan McNaughton
c8eee9f727
don't copy from db (#1136) 2026-06-30 05:23:38 +00:00
Logan McNaughton
01a53ce1c0
use no-intro names in netplay/cheats (#1133)
* use no-intro names in netplay/cheats

* more

* more
2026-06-29 19:37:33 +00:00
Logan McNaughton
08e7ec71d9
clippy fix (#1123)
* clippy fix

* more
2026-06-25 13:09:18 +00:00
Logan McNaughton
c97f14980b
show proper number of players (#1121) 2026-06-25 12:28:09 +00:00
Logan McNaughton
d6b46037b4
update netplay connection (#1118) 2026-06-24 20:44:38 +00:00
Logan McNaughton
5b5acfdd25
update slint (#1117)
* update slint

* more
2026-06-24 15:04:14 +00:00
Logan McNaughton
926338ba62
fix desync issue (#1116)
* fix desync issue

* more

* more

* more

* more
2026-06-24 12:52:56 +00:00
Logan McNaughton
cc420013f9
add sleep while waiting for state (#1115)
* add sleep while waiting for state

* more

* more
2026-06-23 16:37:14 +00:00
Logan McNaughton
ba0a21feca
register tx early (#1114) 2026-06-23 14:52:27 +00:00
Logan McNaughton
70b9d20c64
fix android build (#1113)
* fix android build

* more

* more
2026-06-23 13:57:52 +00:00
Logan McNaughton
dee2b85daa
use tokio mutex (#1112)
* use tokio mutex

* more
2026-06-23 10:27:15 +00:00
Logan McNaughton
f5cda2901f
clear join sessions list (#1105) 2026-06-21 14:22:21 +00:00
Logan McNaughton
2dda5c8706
handle matchbox panics (#1104) 2026-06-21 08:51:32 +00:00
Logan McNaughton
d6aa2ddce3
send disconnect notice (#1103)
* send disconnect notice

* more

* more

* more

* more
2026-06-20 16:40:56 +00:00
Logan McNaughton
c82edae338
show message more frequently (#1101)
* show message more frequently

* more
2026-06-20 07:58:25 +00:00
Logan McNaughton
57327c1f73
improve netplay startup (#1100) 2026-06-19 21:06:05 +00:00
Logan McNaughton
e3a22bf7d0
tweak connection times (#1099)
* tweak connection times

* more

* more
2026-06-19 07:26:39 +00:00
Logan McNaughton
3718d914fd
try to restore input data from old config (#1097) 2026-06-17 06:58:44 +00:00